Help us create a video game for
children with cystic fibrosis to maximize their pulmonary functions.
Enlace a descripción en Castellano
My Carnival
The goal of the project is to create a video game that children with
cystic fibrosis
can play at home as much as they like, supplementing their daily
physical therapy with a more enjoyable activity. The game will increase
their motivation
and also help them maintain and/or maximize their pulmonary functions,
and therefore their quality of life.
The game will be available for
Windows and will be published online
for free.
Who is it intended for?
The game is intended for children between
3 and 6 years old, our primary target.
Doctors and specialized physiotherapists consider it is extremely
important that children of early age learn to control their respiratory
function as an essential part of the treatment techniques as well as for
the optimization of aerosol, or inhalation,
therapy. My Carnival will be the first video game for children with
cystic fibrosis intended for
home use.
Main game mechanics
It requires the use of a standard microphone and two basic mechanisms:
· Prolonged slow
expiration at mid-capacity lung volume (blowing out).
· Low, mid and high air volume
inspiration (breathing in).
Benefits
The primary benefit of these mechanisms is to make players work with
different airflow volume and pulmonary rhythms in a
fun environment, detached from the daily routines of
respiratory physiotherapy. That is very important for learning some of
the most widely used physiotherapy techniques.
Controlling device
The game is controlled via a
standard PC microphone.
Regular microphones are cheap and easy to find, and under the
supervision of an adult, the data coming out of the game would be more
than enough to make children learn to control their inspiratory and
expiratory cycles.
For improved performance and ease of use, we recommend attaching the
microphone to a simple holding chamber or spacer. You can easily find it
in your local pharmacy for about €6.
These chambers are designed for children’s use and are completely
detachable for cleaning. The microphone can be isolated with some thin,
disposable material.
Check out our rewards for supporting this project, you can pledge for a
special delivery kit including a holding chamber plus a suitable sized microphone.
Motivation
“My Carnival” will be set in a
fun fair with booths giving access to different
minigames. In one minigame, for instance, players control a water stream to fill up coloured water balloons only with their breathing.
Also:
· Lights of some of the booths will be turned off overnight. To turn them on, you have to play them again.
· The fair grows bigger and more colourful the more you play the game.
· Real-life season changes affect the fair’s appearance.
· At any time, you can print out an overview of the carnival in its current state.
User profiles and game data
The game
records individual data that let you analyse precisely how gameplay is affecting a particular player’s daily physiotherapy sessions.
Configuration settings
The game includes many options to adjust it to the needs and taste of each player:
· Choose the minigames that players find more motivating.
· Playtime warning message.
· Difficulty level.
· Game speed.
Languages
Spanish and English.
Andalusian Association of Cystic Fibrosis
For this project, we have worked along with the “Asociación Andaluza
de Fibrosis Quística” (Andalusian Association of Cystic Fibrosis,
Spain), who will continue working with us until the end of the project.
Tipping Point Goal: $29,000
Total Funding Goal: $40,000
Why we need your contribution
Contributions will mainly be used for covering costs of
human resources: a game designer, a children’s educator and pedagogue, a game programmer and a graphic designer.
Tipping Point Goal: 29,000 $
If we reach the Tipping Point Goal, we will be able to develop the game complete with
all content as seen in this description, including
four different minigames.
Total Funding Goal: 40,000 $
If we reach the Total Funding Goal, the game will include
eight different minigames for more in-game diversity and overall playtime.
The development team
The human team of
AccessAble Games /
The Game Kitchen is made up by experienced professionals whose video game projects give prominent importance to
social implication and
accessibility for people with disabilities.
Some of our previous work:

VIDEO
AQUI
You can find more here:
www.accessablegames.com/ourwork.html
If you pledge $10 or more, we will send a
gift token by email to a person of your choice letting them know you supported this project in their behalf.

But
don't forget to check out all the rewards!
Follow this project on our:
Mailing list:
http://eepurl.com/x90G5
Twitter:
http://twitter.com/accessablegames
Facebook:
http://facebook.com/accessablegames
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